I made this one page rpg back in June. Now that I’ve finally had a chance to playtest it I’ve made a few changes. Mainly I got rid of the luck score and made each character’s health its own dice pool.
The aim of this game is to create low-combat, exploration based encounters, although combat is certainly possible. This does however require a lot of effort on the Game Master’s part to prep all the worldbuilding before the session. I’ll probably tweak this version of the game and then write a few scenarios to go along with it.
Writing prompts are a great way to get the creative juices flowing. Unfortunately, it’s been quite awhile since I found one that really inspired me. Instead of scouring the internet in hopes of finding one I decided I would make a few of my own with the help of Dungeons and Dragons.
You should be able to use a standard dice set to go through these. Let’s see what we create!
Genre – d6
Sword & Sandal
Place – d10
Main Character – d8
Objective – d20
Save the Prince
Get rid of a cursed necklace
Hold them off
Escape from the guards
Get rich quick or die trying
Find the missing children
Break through the walls
Track the goblins back to their lair
Sell the stolen cargo before the guards find it
Make it through the tunnel alive
Track down a band of thieves
Find the hunter Bolland, he never came back from his trip last week.
Save the Corish Ambassador from a mysterious assassin
Get your friend to a doctor
Evade the pirates, no way can your ship take them on alone
Escape from your captors
Steal the King’s crown
Blackmail an important official
Stage a coup
Now, if you’ll excuse me, I have to figure out how to write a story about a science fantasy temple healer who wants to get rich more than anything else. If I complain just remind me that I brought this on myself.