Army of the Dead Review

Netflix and Zack Snyder teamed up to make a movie! And I actually liked it quite a bit.

The plot is simple. Zombies overran Las Vegas. Years later, it is still overrun by zombies kept trapped in the city by a makeshift wall. But that’s all about to change because the government has decided to evacuate the refugee/quarantine camps around the city and nuke the whole place.

Pretty good idea…maybe…probably…right?

Anyway, the bombing is imminent, but at the last minute, the protagonist (don’t worry about the names; they’re all very forgettable) is approached by a wealthy businessman who wants him to assemble a team to retrieve two million dollars in cash under his old casino. In exchange, our hero will get fifty million dollars to divide among his team as he sees fit. There is, of course, more to this offer than meets the eye, but we don’t need to get into that now.

The movie was a lot of fun, for a few reasons.

  1. No convoluted plots. It’s a simple action/zombie movie that doesn’t take itself too seriously.
  2. Not all of the zombies are mindless shamblers. Some of them are organized and are seen using tools.
  3. There is a zombie tiger.

Overall I’d say watch it. It’s exactly what I want in an action movie; action. There are no unnecessary side plots, no boring romances. It’s not perfect, there are certainly a few things that could have been done better, but it’s worth a watch.

Beyond the Aquila Rift by Alastair Reynolds versus Beyond the Aquila Rift from Love, Death & Robots

I was torn when I did this for Zima Blue. I understand that movies will always be different from the stories they are based on. These differences are completely understandable in many cases. Some things don’t translate well, would be too expensive to depict, or need to be cut for the sake of time. In Love, Death & Robots, the screenwriters only had about ten minutes for each story. That isn’t a lot of time to portray the complexity of even a short story. With that in mind, I think Netflix could have done a lot better with this one.

Beyond the Aquilla Rift is about a starship that finds itself light years off course. The ship’s captain emerges from hibernation to find that he has traveled so far for so long that everyone he ever knew back home is long dead. But it’s not all bad because at this remote outpost, he meets an old flame by the name of “Greta.” Greta changes her story a few times but eventually tells him that her ship became stranded in this remote locale through a mishap similar to what stranded his. This is also a lie. His ship is, in fact, the first human ship to ever arrive at this remote station. The captain, we learn, never woke up from hibernation. Everything he experienced was a simulation fed to him by the entity that took care of all the lost souls that came to it.

The animation LDR’s version is gorgeous, and like all good sci-fi, the ending both answers questions and introduces new ones. But I can’t bring myself to hold both versions at the same level as I did with Zima Blue. They are different, and that is okay, but the adaptation makes too many jumps. The protagonist’s realization that things are not as they seem is far too abrupt. Rather than spend as much time as they did on a gratuitous sex scene, I think the writers would have done the story better justice if they had shown us some of the inconsistencies in the simulation, the little details that hinted that something just wasn’t right.

If I had to give both a rating, I would say the LDR’s version would get a 2/5, and the original written version would get a 3.5/5. I am not a fan of this kind of story in general, but I think it is well done. LDR’s version is visually stunning, but it doesn’t show us enough to really understand the predicament the protagonist finds himself in.

I hope you liked this review. Because I just found out that all the short stories that inspired season one is available as a single anthology, so there are going to be a lot more posts like this.

Zima Blue by Alastair Reynolds versus Zima Blue from Love, Death & Robots

I’ve been on a bit of an Alastair Reynolds kick lately, mainly centered on the author’s revelation space books. As usual, whenever I get invested in a new series, I seek out more in search of more doses of dopamine, which led me to purchase a collection of short stories that Reynolds has written over the years. This endless search for dopamine brought me back to one of my favorite Netflix originals; Love, Death & Robots.

Love, Death & Robots is a Netflix original series consisting of short episodes that bring science fiction short stories to life. Alistair Reynolds had two stories featured in the first season, one of them being Zima Blue.

The story is about a cyborg artist in the far future named Zima. It is told from the perspective of a journalist who has finally been granted an interview with the reclusive artist on the eve of the unveiling of his final work. Zima, we are told, began his work in painting portraits of the cosmos before graduating to increasingly abstract works featuring his trademark blue color, works so large that a single mural could encapsulate a planet. But the story is not so much about Zima’s art as it is Zima’s search for his truth, and in the written version, it is also about how Zima inspires the journalist to search for her own truth.

Both versions of the story are good. Netflix’s version portrays Zima’s story in a much clearer fashion than Reynolds did. However, I can’t help but feel that the story’s message is lost in the retelling. The story is not just about Zima’s search for truth; it is also about his interviewing coming to grapple with what the truth is. Zima, for example, asserts that the falsehoods created by our imperfect memories are what allow truth to come about. Truth in art anyway.

Both versions of the story are great, and I recommend both. Both make the audience ask questions, but I recommend reading the original for a complete formulation of that question.

Revelation Space by Alastair Reynolds

Revelation Space (The Inhibitor Trilogy Book 1) by [Alastair Reynolds]
Book One of the Inhibitor Trilogy

Lately, I have been listening to a lot of audiobooks. It’s helped to make tedious tasks more enjoyable, and it has helped me cross A LOT of books off of my to-be-read list. A few of these books have been Alastair Reynolds’ Inhibitor Trilogy. These books have me obsessed.

For those who don’t know, Alastair Reynolds is a prolific science fiction author who studied astrophysics with the European Space Agency. He holds a doctorate in astronomy and his experience shines through in his writing.

He has an incredibly engaging style that he peppers with just the right amount of scientific jargon to make his settings convincing. He also does an amazing job of bringing seemingly disparate story threads together at the end in ways so obvious in retrospect.

I could go on and on about why I like these books. Instead, I want to talk about one thing that Reynolds does very well. Conflict. Or should I call it fluff? You know those fight scenes that drag on too long or the infiltrations that seem a little too contrived? I know I can’t be the only one, which is why I was so happy when Reynolds chose to fade to black for those scenes that another author might instead drag along for a chapter or two.

That’s not to say that these books don’t have fight scenes or are free of violence, but Reynolds seems to know exactly how much of the fight we need to be shown, and much of the violence in the series takes place between starships. Starships so far apart that a commander will not know if their attack was successful for several hours. In a book like this, conflict is best shown through the thoughts and worries of the commanders rather than the minutia that many authors get stuck in.

Fantastic books. 5/5. Go read.

Five Months with the Drop Alt

There are a lot of mechanical keyboards out there. Many of them are “for gamers,” and you can find a keyboard with that gamer aesthetic for under $100. However, if you start looking for enthusiast keyboards, the prices can quickly get into hundreds or even thousands of dollars.

Why are these so expensive? It’s really a matter of supply and demand. Enthusiast mechanical keyboards are a niche market. Many designs are either made by small companies or by enthusiasts. Many of these kits also need to be assembled by the user. The selection and soldering of components can take a lot of time, knowledge, and tools. So if you have a few thousand dollars you can pay someone to build it for you.

Luckily, as the hobby gains steam, there are more and more options for people who want to dip their toes in the mechanical keyboard ocean. One of these options is the Drop Alt.

What is the Alt?

The Drop Alt is a hot-swappable mechanical keyboard, which means that the switches can be added and taken away without soldering. They just pop into place. As soon as I learned this, I was sold, I ordered the high-profile version without switches, but a low-profile variant is available as well.

Once I had the board picked out I went with switches. I knew I wanted linear switches, switches that press down without a built in “clicky” sound of a tactile bump. I settled on the Gateron reds. These switches were great, but I eventually swapped them out for Gateron blacks. This was just due to personal preference, I knew by this point that I like linear switches but I wanted a switch with more actuation force. This is the great thing about the board being hot-swappable. If you aren’t sure what kind of switch you like you can try another.

The keycaps I picked out were the the Drop + Matt3o MT3 /dev /tty keycap set.

I picked these out because I liked the color scheme and I have been extremely happy with them. The PBT plastic that they are made of is durable and the keycaps themselves are nicely contoured for comfort during extended writing sessions.

Mods

One thing I knew going into this is that some enthusiasts have complains about the sounds that some of the keys on the Alt make. Most of these issues relate to the stabalizers, the metal bars that help hold larger keys like shift and enter steady. They default stabalizers on the Alt have been known to rattle. Now, this may or may not bother you, but eventually, it started to bother me, and so I decided to make a few modifications.

The first thing I did was lube all of the stabilizers so that they would move more smoothly. I used a small paintbrush and some Teflon grease I keep around for my trombone slide, but many recommended some kind of krytox grease.

Then I did the bandaid mod. This was considerably more annoying to do, so I only did it on the space bar, which was the one that still annoyed me the most when I was done lubing the stabilizers. The bandaid mod is simple. All you do is cut the pads off of a couple of bandaids and place them between the base of the stabilizers and the circuit board to cushion the stabilizer’s impact against the circuit board when you type.

These mods might sound complex, but they really aren’t. I just made them difficult because I did them impulsively and didn’t really think about what my plan was before I started.

Is the Drop Alt Worth Buying?

In my opinion, absolutely. I wanted an excellent keyboard, one that I could customize to my liking and occasionally tinker with. I was not disappointed. If you don’t want to dip your toes into assembling your keyboard, you might be interested in something like the RK61, but I whole heartily recommend the drop alt.

Buy the Alt if you want:

  • To experiment with different types of switches.
  • To customize your typing experience without a soldering iron.
  • To have a quality mechanical keyboard that you will likely enjoy for years to come.
  • To have something that you can both enjoy and occasionally tinker with.

If you go with the high-profile variant I recommend getting some kind of wrist rest as well to enhance your typing experience.

My Dad Died

That’s it. That’s the title.

He had been battling COVID-19 for about two weeks. He had it rough, but he had never been the type to admit that he was sick, but he took it seriously. I was very worried about him at first when I called him and it sounded like he could barely speak. But then he got better, and after awhile his appetite returned. He had been living alone since my parents split up. I and many of his friends arranged to have food and medicine delivered to his doorstep.

A few days ago he excitedly told me how he had eaten some of the jello I sent him. He was tired, but he was feeling better. Then yesterday morning, January 12, he wasn’t answering his phone. I called my mother, she called the police, I rushed over. I told myself he had just fallen asleep without charging his phone, but I knew. I knew. I just didn’t want to admit it to myself yet.

Over the past decade, even longer maybe, I have wondered what this day would be like. Would I have any regrets when he was gone? We didn’t always have an ideal relationship We fought a lot because he wasn’t always the father I wanted him to be. He was hard to talk to, he didn’t always care about the things we cared about, he didn’t always understand our hobbies. But I loved our roadtrips together, I loved working with him in his guitar store, and I loved watching movies with him. Whenever a new historical or war movie came out that no one else wanted to see I could always guarantee that he would want to go with me.

And he was so supportive, of everything. He was always so proud of me and my brothers and his friends say that we were all he talked about. When I first tried my hand at writing on sheets of loose leaf paper he was so excited that he bought me my first computer. He was the first to sign up to my email list, and would contact me after every post. A few weeks ago I sent him the first eight chapters of the book I’ve been writing. He loved it. I wish I could show him the rest.

About two years ago my parents split up and my dad moved out. It was a hard two years for him, but at the same time it was something he needed. We grew closer, he became more attentive, more talkative. We grew a lot closer. I wish that we had had more time together. I wish that he had been able to fully grow into his second bachelordom. There are so many things I still wanted to do with him. I had ideas for roadtrips, I had diners I wanted to visit. I wish we had more time.

At the same time. I can honestly say that I don’t have any regrets. He knows I loved him, he knows I didn’t hate him. There’s nothing more that needed to be said and I am thankful for that.

My father was very popular in his community. It has only been a day and already there has been an incredible outpouring of support. All day I’ve been on the phone with his friends, and my friends. Dozens of people have posted to Facebook about him. He was a big part of the local community and he is dearly missed. In the coming months I’ll be using this post as a way of archiving all of the tributes being made to him.

I know these times are hard, but if you have a few dollars to spare it would mean a lot if you could donate to Caffe Lena or the Franklin Community Center in the name of my father, Matthew McCabe. No one who walked into his store needing help ever left without it, but these are two causes that he kept coming back to.

Thank you. And wear your mask. Please.

Tributes To My Father

  • A celebration of my father’s life is being planned for Feb 20th and will be hosted online by Caffe Lena. Anyone who wants to say a few words can email a 3-4 minute video to reese@caffelena.org.
  • I had really only just begun to upload all of my father’s music to Youtube. He was so excited by the idea of sharing his music again. I still need to upload the rest, but you can listen to what is there so far here.
  • As long as I knew my father he was playing music. He used to bring me to his gigs when I was little. He would say I was his roadie and make me feel important, and then order me a plate of chicken tenders. Life for all musicians during covid has been tough. A few weeks ago he sang at his last gig which was done over livestream. He was so excited, it was the first time I ever heard him get nervous about a gig. You can find it here.
  • Just a few hours after his death there were dozens sharing their grief and their support. It’s so good to see that the community he loved so much loved him back. Saratoga Living was quick to share the news.
  • I spoke with a very nice reporter at the Saratogian about this article this morning. As much as I miss him it helps to talk about him.
  • Spectrum News interviewed several of his friends the other day.
  • An article from the Times Union.
  • The mayor of Saratoga Springs plans to declare a day for him.
  • Another article with details on the tribute being planned for him at Caffe Lena.
  • Saratoga Living recently published this tribute, which includes quotes from several people, including myself.

Campaign Cartographer: First Impressions

I am always looking for new worldbuilding tools. Am I substituting more tools for actually working on things? Probably, but it is fun.

There are a lot of worldbuilding tools out there, and figuring our which will best suit your workflow is tough. Personally I seem to just buy all of them, but that doesn’t mean you should have to. So, is Campaign Cartographer worth it?

I’ll be honest I had no idea what it was until ProFantasy started advertising their stay at home bundle. Now, compared to Wonderdraft these programs are expensive. But I got their map maker, city maker, and dungeon maker for about $60 on sale. Still not terrible considering all the included art assets.

I poked around online for some reviews. I wasn’t entirely thrilled by what I found but looking at the screenshots I really liked the art. A lot of it conjures up images of classic fantasy maps. That said, there’s still a lot to learn about making them.

On first glance the UI is anything but modern. It’s not like wonderdraft where the icons immediately hint at what they might do. It takes some tinkering and a few checks of the manual to figure out. I don’t know about you, but as dated as this UI looks, to me it just oozes functionality.

I know it seems old but just look at how functional it is!

But that doesn’t mean it’s easy to use. After a few minutes I was able to figure out how to draw land masses and to add rivers. I wouldn’t say that they look any good, but I’m getting the hang of it.

While the UI is very different there do seem to be a lot of similarities when compared to Wonderdraft.

The most important shared advantage of the two are the art assets. Having premade icons for towns, houses, bridges, and what not are a huge timesaver. And just like wonderdraft it’s hard at first to figure out how to best use these assets and still seem original.

As long as you’re careful about what order you add assets in there is a lot you can make with just a small set.

Just like with Wonderdraft, the key is to experiment. After a few tries I think you’ll find that it’s easy to combine these assets to create something original. The trick is to be patient and not be afraid to start over. I know always want my first attempt to be the last but I don’t know of any project that doesn’t need a few edits.

So is campaign cartographer worth it? Is it better than Wonderdraft? To be honest with you, I don’t know. I can see already that both have a lot of potential, and Campaign Cartographer wouldn’t have lasted this long if it didn’t have potential. For me personally, I’m already enjoying Campaign Cartographer simply because it’s easier for my computer to run.

I’ll post a full review once I’ve had time to fully explore its features. For now it seems clear to me that Campaign cartographer has a lot to offer. Picking it up on sale and seeing if it’s right for you might not be the worst idea in the world, but be warned that it will take some getting used too. And right now they’re even featured on Humble Bundle!

Have you used Campaign Cartographer or Wonderdraft in the past? If so, do you have any advice you could give me? I’m always looking to learn. You can find me on twitter @expyblog. If you liked this review you can help support this site at the cost of a cup of coffee.

I made a One-Page RPG!

Making an RPG is something I’ve been thinking about doing for awhile. A few months ago I started compiling a short setting book for Sprawling Iron, but that is taking awhile and it will be quite some time before I get all the writing for it done and finalize the maps. In the mean time, I’ve made this 1 page RPG and plan to make a few others as I have time. This one is called Before the Mast, and is set in Catatera, a mobile city made up of hundreds of loosely affiliated ships that endlessly circles the globe.

I’ve included the pdf here for anyone who wants to try it. There has been exactly 0 play testing, so any feedback would be very welcome. Find me on twitter @expyblog and let me know what you think!