The Final Frontier

I’ve made a few posts about a one-page roleplaying game that I’ve been working on called The Final Frontier. It’s a simple tabletop roleplaying game perfect for any tired game master who just wants to run a quick oneshot with their players.

While I was designing the game I tried very hard to imagine scenarios that could be solved without violence. The game is meant to put players in control of characters not used to daring adventures and life threatening situations. Instead, players are challenged to use mundane skills to solve the problems before them.

I like to think that I succeeded. In the past few weeks I played several encounters with my players.

In the first one, players encountered a cult worshipping an alien hiding under the ice of Europa. The alien was infecting members of its cult with a psychic virus that allowed it to control them. Its goal was to get enough cult members to build a ship capable to taking it back home. My players didn’t care about any of this. They got back on their ship and left the inhabitants of the Europa colony to their fate.

In the second, my players encountered a strange alien object passing through the solar system. Though they didn’t know it at first, the object was an alien probe designed to test any species it encountered. After years of intercepting transmissions from Earth the object used the harvested data to present puzzles to the characters to help its algorithms ensure that it has been interpreting the data correctly. By the end of it only player character achieved their desired surge in internet popularity and another experienced what he believed to be a revelation and left ready to found a whole new religion.

Why am I telling you all this? Because the game is finally posted on itch.io! You are free to name your own price for the game so please, go check it out be sure to tell your friends about it.

Twenty Questions to Ask About Your Fictional Country

  • What is the climate like?
  • Is it landlocked, coastal, or an island?
  • What resources are present?
  • What is the terrain like?
  • Are their any natural barriers that would impede movement?
  • Where are the sources of water?
  • How many languages and ethnic groups are present?
  • Have any of these people been recently displaced?
  • How is society organized?
  • What form of government is there?
  • Do the people look favorably on the government?
  • What religions are practice?
  • Is there a state religion?
  • Who are the country’s neighbors?
  • Is this country more powerful than its neighbors?
  • What are the country’s major industries?
  • Is the country dependent on its neighbors for any important resources?
  • Does the country have any colonies abroad?
  • Are any parts of the country’s territory contested by its neighbors?
  • Does this country have any historic rivalries?

A Dice Rolling and Story Writing Adventure

Writing prompts are a great way to get the creative juices flowing. Unfortunately, it’s been quite awhile since I found one that really inspired me. Instead of scouring the internet in hopes of finding one I decided I would make a few of my own with the help of Dungeons and Dragons.

You should be able to use a standard dice set to go through these. Let’s see what we create!

Genre – d6

  1. Space Opera
  2. Sword & Sandal
  3. Science Fantasy
  4. Urban Fantasy
  5. Cyberpunk
  6. Atompunk.

Place – d10

  1. Large Crowd
  2. Festival
  3. Temple
  4. Underground
  5. Ocean
  6. Ancient Forest
  7. Prison
  8. Grasslands
  9. Ruins
  10. Bank

Main Character – d8

  1. Rogue
  2. Priest
  3. Guard
  4. Prince
  5. Prisoner
  6. Mystic
  7. Soldier
  8. Healer

Objective – d20

  1. Save the Prince
  2. Get rid of a cursed necklace
  3. Hold them off
  4. Escape from the guards
  5. Get rich quick or die trying
  6. Go unnoticed
  7. Find the missing children
  8. Break through the walls
  9. Track the goblins back to their lair
  10. Sell the stolen cargo before the guards find it
  11. Make it through the tunnel alive
  12. Track down a band of thieves
  13. Find the hunter Bolland, he never came back from his trip last week.
  14. Save the Corish Ambassador from a mysterious assassin
  15. Get your friend to a doctor
  16. Evade the pirates, no way can your ship take them on alone
  17. Escape from your captors
  18. Steal the King’s crown
  19. Blackmail an important official
  20. Stage a coup

Now, if you’ll excuse me, I have to figure out how to write a story about a science fantasy temple healer who wants to get rich more than anything else. If I complain just remind me that I brought this on myself.

I made a One-Page RPG!

Making an RPG is something I’ve been thinking about doing for awhile. A few months ago I started compiling a short setting book for Sprawling Iron, but that is taking awhile and it will be quite some time before I get all the writing for it done and finalize the maps. In the mean time, I’ve made this 1 page RPG and plan to make a few others as I have time. This one is called Before the Mast, and is set in Catatera, a mobile city made up of hundreds of loosely affiliated ships that endlessly circles the globe.

I’ve included the pdf here for anyone who wants to try it. There has been exactly 0 play testing, so any feedback would be very welcome. Find me on twitter @expyblog and let me know what you think!